Multiplayer Tier List
Updated daily · Aggregated from battle logs collected across the player base.
Map
All mapsLet Me DanceDouble SwooshHard Rock MinePicturesqueOpen SpaceStardust StormGem FortUndermineBottom TwoLilygear LakeDeathcap TrapSapphire PlainsCrystal ArcadeDungeon TrainRustic ArcadeLocal RestaurantsOn a RollPublic TransportWhisper ValeAncestral RootsAfterpartySnake PitDeep DinerArctic AmbushLast StopCobblestone SwampSatomi SpringsFour SquaredThe cooler Hard RockMinecart MadnessATLASTreasure IslandAcute AngleSneaky SneakRusty ReboundArctic extractionGreasepaint GrassShimmering ForestFlooded MineExtreme NonchalanceHoliday ChillSnow FortStorage SectorGift WrapPineapple PlazaCooperative ChaosAhead of the CurveForest ClearingRoyal FlushEscape VelocityDye DirectFortress FallRailroad RobberyCorkscrewSpots of YoreSnowflakesBear TrapFlooded DamSpring Back AlleyCold pond quarrySnowman forestArène en folieClose CallGem ExchangeTangoTouch Up Tavern
Gem Grab
Based on 20K battlesWin rate
Top-right is strong and popular; top-left is strong but under-played — usually the most useful quadrant when you are looking for a pick.
Sample
| # | Name | Win rate | Pick rate | Star player rate | N |
|---|---|---|---|---|---|
| 1 | S | 70.0% | 3.73% | 18.9% | 514 |
| 2 | S | 65.5% | 5.11% | 27.0% | 704 |
| 3 | S | 67.5% | 3.13% | 29.5% | 431 |
| 4 | A | 70.3% | 2.20% | 21.8% | 303 |
| 5 | A | 63.0% | 6.25% | 33.6% | 862 |
| 6 | A | 65.6% | 3.63% | 29.6% | 500 |
| 7 | A | 63.2% | 4.83% | 20.6% | 666 |
| 8 | A | 62.5% | 5.58% | 26.5% | 769 |
| 9 | A | 68.1% | 2.20% | 30.9% | 304 |
| 10 | A | 62.9% | 4.88% | 26.0% | 673 |
| 11 | B | 65.5% | 2.41% | 27.3% | 333 |
| 12 | B | 66.3% | 2.11% | 18.9% | 291 |
| 13 | B | 63.2% | 3.27% | 28.4% | 451 |
| 14 | B | 68.8% | 1.60% | 30.3% | 221 |
| 15 | B | 63.4% | 2.92% | 23.1% | 402 |
| 16 | B | 60.9% | 3.75% | 25.0% | 517 |
| 17 | B | 61.2% | 2.88% | 27.2% | 397 |
| 18 | C | 64.0% | 1.65% | 25.9% | 228 |
| 19 | C | 63.7% | 1.72% | 25.7% | 237 |
| 20 | C | 61.4% | 2.54% | 16.6% | 350 |
| 21 | C | 64.2% | 1.56% | 19.5% | 215 |
| 22 | C | 62.3% | 1.92% | 26.0% | 265 |
| 23 | C | 63.5% | 1.53% | 21.3% | 211 |
| 24 | C | 58.9% | 3.25% | 14.5% | 448 |
| 25 | C | 58.2% | 6.17% | 14.2% | 851 |
| 26 | D | 58.9% | 1.46% | 18.3% | 202 |
| 27 | D | 57.0% | 2.71% | 17.9% | 374 |
| 28 | D | 57.3% | 1.60% | 22.3% | 220 |
| 29 | D | 57.0% | 1.77% | 13.1% | 244 |
| 30 | D | 56.6% | 3.56% | 16.5% | 491 |
| 31 | D | 56.2% | 4.42% | 22.7% | 609 |
| 32 | D | 55.5% | 1.92% | 20.4% | 265 |
| 33 | D | 54.8% | 1.75% | 25.3% | 241 |
Tiers come from a win rate shrunk toward the global mean by sample size, plus a small popularity term — so a brawler with 200 games cannot top the list on variance alone. Sample: 20K.