เทียร์ลิสต์มัลติเพลเยอร์
อัปเดตทุกวัน · รวบรวมจากบันทึกการต่อสู้ที่เก็บจากผู้เล่นทั้งหมด
แมพ
ทุกแมพGolden BayTread CarefullyDueling BeetlesParallel PlaysOpen BusinessRing of FireIn the LiminalQuick TravelUnder PressureReach for the StarsMassive AttackController ChaosPlaymakerAbracadabraOpen ZoneGolden HacksHyacinth HouseFishing BedDanger ZoneTemple of BoomFrom Dusk till DawnBejeweledProtected PoolsThe Seven Pillars of HumanityMisty MeadowsTax EvasionReflectionsRushJust Another Race To AnywhereBack ShuffleLocal BusinessesTicket to DieSplitTriumvirateOver the TopSabotage StripThe Great DivideZone SplittingCheckeredIron CoverNoisy NeighborsStreet Brawler 2Mosh PitWatersportDouble Play Palace
Hot Zone
อ้างอิงจาก 50.8K แมตช์B
C
อัตราชนะ
Top-right is strong and popular; top-left is strong but under-played — usually the most useful quadrant when you are looking for a pick.
จำนวนตัวอย่าง
| # | ชื่อ | อัตราชนะ | อัตราการเลือก | อัตราดาวเด่น | N |
|---|---|---|---|---|---|
| 1 | S | 75.7% | 2.66% | 18.4% | 1.2K |
| 2 | S | 74.6% | 1.72% | 31.7% | 798 |
| 3 | S | 71.4% | 2.45% | 37.3% | 1.1K |
| 4 | S | 68.6% | 2.52% | 23.8% | 1.2K |
| 5 | S | 66.5% | 3.57% | 30.6% | 1.7K |
| 6 | A | 73.6% | 0.90% | 28.5% | 417 |
| 7 | A | 66.2% | 2.69% | 31.7% | 1.3K |
| 8 | A | 70.6% | 1.20% | 36.3% | 557 |
| 9 | A | 75.1% | 0.74% | 32.5% | 345 |
| 10 | A | 67.9% | 1.69% | 25.9% | 785 |
| 11 | A | 71.3% | 1.03% | 20.8% | 477 |
| 12 | A | 67.0% | 1.95% | 23.0% | 907 |
| 13 | A | 69.6% | 1.21% | 27.7% | 563 |
| 14 | A | 70.7% | 0.98% | 17.9% | 457 |
| 15 | A | 75.9% | 0.60% | 22.7% | 278 |
| 16 | A | 64.8% | 2.72% | 34.1% | 1.3K |
| 17 | A | 70.9% | 0.81% | 29.3% | 375 |
| 18 | B | 71.9% | 0.66% | 35.3% | 306 |
| 19 | B | 66.7% | 1.29% | 14.0% | 601 |
| 20 | B | 67.4% | 1.14% | 24.9% | 530 |
| 21 | B | 63.6% | 3.48% | 28.3% | 1.6K |
| 22 | B | 68.1% | 0.98% | 37.6% | 457 |
| 23 | B | 71.7% | 0.64% | 38.4% | 297 |
| 24 | B | 70.4% | 0.72% | 17.6% | 335 |
| 25 | B | 66.1% | 1.36% | 12.5% | 632 |
| 26 | B | 70.4% | 0.71% | 29.3% | 328 |
| 27 | B | 66.7% | 1.11% | 33.5% | 516 |
| 28 | B | 69.5% | 0.73% | 27.5% | 338 |
| 29 | B | 64.3% | 1.94% | 28.8% | 900 |
| 30 | B | 63.4% | 2.93% | 23.6% | 1.4K |
| 31 | B | 64.5% | 1.75% | 27.4% | 814 |
| 32 | B | 65.5% | 1.30% | 24.8% | 605 |
| 33 | B | 65.4% | 1.11% | 25.2% | 515 |
| 34 | B | 63.4% | 2.08% | 20.9% | 968 |
| 35 | B | 69.6% | 0.59% | 16.8% | 273 |
| 36 | B | 62.6% | 2.98% | 18.3% | 1.4K |
| 37 | B | 69.8% | 0.51% | 26.8% | 235 |
| 38 | B | 71.0% | 0.45% | 28.6% | 210 |
| 39 | B | 69.8% | 0.44% | 27.3% | 205 |
| 40 | B | 64.8% | 0.89% | 21.7% | 415 |
| 41 | B | 66.3% | 0.66% | 30.4% | 306 |
| 42 | B | 66.1% | 0.63% | 19.9% | 292 |
| 43 | B | 64.8% | 0.75% | 32.6% | 347 |
| 44 | B | 65.7% | 0.62% | 21.1% | 289 |
| 45 | C | 67.5% | 0.44% | 27.6% | 203 |
| 46 | C | 66.4% | 0.49% | 24.5% | 229 |
| 47 | C | 62.1% | 1.36% | 18.1% | 630 |
| 48 | C | 63.6% | 0.73% | 23.2% | 341 |
| 49 | C | 61.1% | 2.66% | 24.9% | 1.2K |
| 50 | C | 61.8% | 1.35% | 31.4% | 628 |
| 51 | C | 64.2% | 0.55% | 19.5% | 257 |
| 52 | C | 64.4% | 0.51% | 19.7% | 239 |
| 53 | C | 65.2% | 0.43% | 25.9% | 201 |
| 54 | C | 62.1% | 0.93% | 24.2% | 430 |
| 55 | C | 64.2% | 0.47% | 12.8% | 218 |
| 56 | C | 62.6% | 0.66% | 25.9% | 305 |
| 57 | C | 60.9% | 1.79% | 24.5% | 834 |
| 58 | C | 62.3% | 0.61% | 37.3% | 284 |
| 59 | C | 60.7% | 1.64% | 22.1% | 760 |
| 60 | C | 61.9% | 0.63% | 29.3% | 294 |
| 61 | C | 60.4% | 1.36% | 14.6% | 632 |
| 62 | C | 60.2% | 1.83% | 19.6% | 851 |
| 63 | C | 60.3% | 1.22% | 13.0% | 569 |
| 64 | C | 60.0% | 1.12% | 23.7% | 520 |
| 65 | C | 60.5% | 0.64% | 18.6% | 296 |
| 66 | C | 59.1% | 0.59% | 19.2% | 276 |
| 67 | C | 59.1% | 0.48% | 22.2% | 225 |
| 68 | C | 59.0% | 0.57% | 21.4% | 266 |
| 69 | C | 59.1% | 2.32% | 24.5% | 1.1K |
| 70 | D | 57.6% | 0.86% | 13.0% | 399 |
| 71 | D | 55.6% | 0.65% | 16.9% | 302 |
| 72 | D | 55.9% | 0.88% | 22.7% | 410 |
| 73 | D | 53.9% | 1.03% | 21.3% | 479 |
| 74 | D | 55.4% | 1.73% | 23.7% | 803 |
| 75 | D | 55.6% | 2.24% | 27.8% | 1K |
| 76 | D | 53.4% | 5.33% | 14.8% | 2.5K |
Tiers come from a win rate shrunk toward the global mean by sample size, plus a small popularity term — so a brawler with 200 games cannot top the list on variance alone. Sample: 50.8K.