Team format: Survival. The map pool and rotation status are live; the statistics come from this site's archived battle logs.
| # | Name | Siegesrate | Pickrate | Stichprobe |
|---|---|---|---|---|
| 1 | S | 58.9% | 3.06% | 49.470 |
| 2 | S | 58.5% | 2.74% | 44.350 |
| 3 | S | 58.5% | 1.90% | 30.772 |
| 4 | S | 58.8% | 1.53% | 24.676 |
| 5 | S | 58.0% | 2.13% | 34.487 |
| 6 | S | 59.1% | 0.99% | 16.022 |
| 7 | S | 57.2% | 2.95% | 47.772 |
| 8 | S | 59.5% | 0.66% | 10.655 |
| 9 | S | 61.7% | 0.26% | 4164 |
| 10 | S | 59.3% | 0.61% | 9933 |
| 11 | S | 57.0% | 2.26% | 36.609 |
| 12 | S | 56.8% | 1.94% | 31.304 |
| 13 | S | 59.0% | 0.49% | 7946 |
| 14 | S | 57.3% | 1.28% | 20.740 |
| 15 | S | 58.2% | 0.56% | 9109 |
Win rates are measured over battles archived here — each row is the perspective of players who visited this site, so the overall figure sits above 50%; this is a sample, not a census. In survival modes a top-half placement counts as a win. "vs mode avg" compares each map against the mode's overall sample win rate — the wider the gap, the more one-sided the map tends to play. Maps with fewer than 50 decided battles show —; the trophy delta counts trophy-league battles only.