SHELLY
Starting BrawlerDamage Dealer#16000000 · SHELLY
Seltenheit
Starting Brawler
Klasse
Damage Dealer
Freischalt-Credits
0
Starter roster
Gesamt
11
2G · 2SP · 1HC · 6GR
Star-Powers
2- Shell Shock#23000076
- Band-Aid#23000135
Gadgets
2- Fast Forward#23000255
- Clay Pigeons#23000288
Hyperladungen
1- Double Barrel#23000613
Ausrüstungen
6- Lv3Speed#62000000
- Lv3Health#62000001
- Lv3Damage#62000002
- Lv3Vision#62000003
- Lv3Shield#62000004
- Lv3Gadget Cooldown#62000017
Multiplayer-Tierliste
Best: Solo Showdown · 65.4%Not enough battles have been archived here yet for some of these modes, so those rows come from the modelled distribution rather than observed matches. They are marked below.
| Modus | Rang | Siegesrate | Pickrate | Tier |
|---|---|---|---|---|
| Gem Grabest. | 75 / 108 | 47.0% | 0.15% | C |
| Brawl Ball | — | — | — | — |
| Knockout | — | — | — | — |
| Bountyest. | 66 / 108 | 49.3% | 0.41% | C |
| Heistest. | 89 / 108 | 45.8% | 0.84% | D |
| Hot Zoneest. | 89 / 108 | 44.3% | 0.23% | D |
| Solo Showdown | 5 / 14 | 65.4% | 7.51% | B |
Standings cover all maps in each mode over the last 7 days, trophy and ranked battles combined, across 1,8 Mio. battles for the first row — a modelled figure, not a count of archived matches. A dash means this brawler has not reached the minimum sample for that mode yet. Win rate is measured only on the rows without an “est.” marker; the marked rows take both their win rate and their battle count from the modelled distribution. The tier letter is a derived score that shrinks small samples towards the mode average.
Star powers, gadgets, hypercharges and gears listed above are the exact arrays returned by the official API sync on 2026-09-15T15:50:15.408Z — nothing here is hand-written. Zurück