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Hot Zone · Dueling Beetles
อ้างอิงจาก 9.5K แมตช์อัตราชนะ
Top-right is strong and popular; top-left is strong but under-played — usually the most useful quadrant when you are looking for a pick.
จำนวนตัวอย่าง
| # | ชื่อ | อัตราชนะ | อัตราการเลือก | อัตราดาวเด่น | N |
|---|---|---|---|---|---|
| 1 | S | 69.2% | 8.54% | 35.8% | 399 |
| 2 | A | 65.5% | 11.96% | 35.8% | 559 |
| 3 | A | 64.6% | 14.11% | 28.7% | 659 |
| 4 | A | 66.8% | 7.98% | 33.5% | 373 |
| 5 | A | 68.2% | 6.46% | 26.8% | 302 |
| 6 | B | 68.0% | 6.01% | 38.1% | 281 |
| 7 | B | 62.5% | 12.22% | 24.5% | 571 |
| 8 | B | 67.8% | 4.32% | 31.2% | 202 |
| 9 | C | 63.2% | 6.74% | 33.3% | 315 |
| 10 | C | 65.0% | 4.71% | 31.8% | 220 |
| 11 | C | 65.4% | 4.45% | 34.6% | 208 |
| 12 | D | 59.2% | 4.30% | 21.9% | 201 |
| 13 | D | 55.2% | 8.18% | 29.3% | 382 |
Tiers come from a win rate shrunk toward the global mean by sample size, plus a small popularity term — so a brawler with 200 games cannot top the list on variance alone. Sample: 9.5K.