Team format: 3v3. The map pool and rotation status are live; the statistics come from this site's archived battle logs.
| # | Имя | Процент побед | Частота пиков | Выборка |
|---|---|---|---|---|
| 1 | S | 59.4% | 2.66% | 41,9 тыс. |
| 2 | S | 57.8% | 2.19% | 34,5 тыс. |
| 3 | S | 57.1% | 3.34% | 52,7 тыс. |
| 4 | S | 57.5% | 1.96% | 30,9 тыс. |
| 5 | S | 57.3% | 1.78% | 28 тыс. |
| 6 | S | 57.9% | 1.08% | 16,9 тыс. |
| 7 | S | 57.4% | 1.51% | 23,7 тыс. |
| 8 | S | 56.7% | 2.09% | 32,9 тыс. |
| 9 | S | 59.4% | 0.43% | 6,8 тыс. |
| 10 | S | 56.6% | 2.17% | 34,1 тыс. |
| 11 | S | 56.8% | 1.50% | 23,6 тыс. |
| 12 | S | 61.0% | 0.17% | 2,7 тыс. |
| 13 | S | 55.1% | 3.07% | 48,3 тыс. |
| 14 | S | 57.8% | 0.46% | 7,3 тыс. |
| 15 | S | 55.0% | 2.97% | 46,8 тыс. |
Win rates are measured over battles archived here — each row is the perspective of players who visited this site, so the overall figure sits above 50%; this is a sample, not a census. In survival modes a top-half placement counts as a win. "vs mode avg" compares each map against the mode's overall sample win rate — the wider the gap, the more one-sided the map tends to play. Maps with fewer than 50 decided battles show —; the trophy delta counts trophy-league battles only.