Team format: 1v1. The map pool and rotation status are live; the statistics come from this site's archived battle logs.
| # | Name | Siegesrate | Pickrate | Stichprobe |
|---|---|---|---|---|
| 1 | S | 60.1% | 1.50% | 23.428 |
| 2 | S | 58.8% | 1.79% | 28.011 |
| 3 | S | 58.8% | 1.73% | 27.015 |
| 4 | S | 58.4% | 1.65% | 25.819 |
| 5 | S | 60.0% | 0.44% | 6881 |
| 6 | S | 57.2% | 2.06% | 32.252 |
| 7 | S | 59.5% | 0.50% | 7807 |
| 8 | S | 59.0% | 0.58% | 9134 |
| 9 | S | 57.2% | 1.19% | 18.649 |
| 10 | S | 57.6% | 0.61% | 9544 |
| 11 | S | 56.7% | 1.06% | 16.498 |
| 12 | S | 56.3% | 1.30% | 20.328 |
| 13 | S | 57.6% | 0.52% | 8186 |
| 14 | S | 56.9% | 0.79% | 12.314 |
| 15 | A | 57.7% | 0.37% | 5787 |
Win rates are measured over battles archived here — each row is the perspective of players who visited this site, so the overall figure sits above 50%; this is a sample, not a census. In survival modes a top-half placement counts as a win. "vs mode avg" compares each map against the mode's overall sample win rate — the wider the gap, the more one-sided the map tends to play. Maps with fewer than 50 decided battles show —; the trophy delta counts trophy-league battles only.