Assistente pick Competitiva

Knockout · Tutte le mappe · Basato su 518K battaglie (modellato, non osservato)

Per questa selezione sono state archiviate solo 4560 battaglie e ne servono 5000 prima di poter misurare una tier list. Fino ad allora viene mostrata una distribuzione modellata deterministica.
Modalità
Mappa
Campione
518K
modellato, non osservato
Totale
108
brawlers still available
Scelti
0/6
Bannati
0/6

Draft

Scelti

No brawler taken yet. Add every pick from both teams.

Bannati

No bans yet.

Pick consigliati

Punteggio = strength on this map
#NomeTier% vittorie% pickPunteggio
1SANDYSANDYS59.6%3.50%11.14PickBan
2SHELLYSHELLYS57.8%2.75%9.10PickBan
3MINAMINAS57.3%3.04%8.75PickBan
4STUSTUS57.7%2.42%8.73PickBan
5DARRYLDARRYLS56.6%2.74%7.99PickBan
6MANDYMANDYS56.4%2.41%7.60PickBan
7RUFFSRUFFSS56.7%1.90%7.44PickBan
8GRAYGRAYS57.6%1.04%7.03PickBan
9MR. PMR. PS56.1%1.36%6.29PickBan
10PIERCEPIERCES54.6%2.93%6.24PickBan

Ban consigliati

strength × how contested the brawler is
#Nome% vittorie% pickBan value
1SANDYSANDY59.6%3.50%13.14Ban
2SHELLYSHELLY57.8%2.75%10.67Ban
3MINAMINA57.3%3.04%10.48Ban
4STUSTU57.7%2.42%10.11Ban
5DARRYLDARRYL56.6%2.74%9.55Ban
6MANDYMANDY56.4%2.41%8.98Ban
7RUFFSRUFFS56.7%1.90%8.52Ban
8PIERCEPIERCE54.6%2.93%7.91Ban

Come viene calcolato

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Knockout over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 4560 ranked battles have been archived here for it, short of the 5000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Punteggio column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Assistente pick Competitiva · BrawlPeek