Team format: 3v3. The map pool and rotation status are live; the statistics come from this site's archived battle logs.
| # | Nama | Tingkat kemenangan | Tingkat pemilihan | Sampel |
|---|---|---|---|---|
| 1 | S | 60.3% | 3.18% | 55,1 rb |
| 2 | S | 58.9% | 3.69% | 64 rb |
| 3 | S | 58.7% | 3.05% | 52,8 rb |
| 4 | S | 57.3% | 3.63% | 62,8 rb |
| 5 | S | 57.8% | 2.43% | 42,1 rb |
| 6 | S | 57.8% | 2.04% | 35,3 rb |
| 7 | S | 57.9% | 1.85% | 32,1 rb |
| 8 | S | 56.8% | 2.34% | 40,5 rb |
| 9 | S | 57.7% | 1.13% | 19,5 rb |
| 10 | S | 59.1% | 0.49% | 8,6 rb |
| 11 | S | 56.8% | 1.41% | 24,4 rb |
| 12 | S | 58.2% | 0.56% | 9,7 rb |
| 13 | S | 56.6% | 1.50% | 26 rb |
| 14 | S | 55.6% | 2.75% | 47,6 rb |
| 15 | A | 56.1% | 1.11% | 19,3 rb |
Win rates are measured over battles archived here — each row is the perspective of players who visited this site, so the overall figure sits above 50%; this is a sample, not a census. In survival modes a top-half placement counts as a win. "vs mode avg" compares each map against the mode's overall sample win rate — the wider the gap, the more one-sided the map tends to play. Maps with fewer than 50 decided battles show —; the trophy delta counts trophy-league battles only.