Team format: 3v3. The map pool and rotation status are live; the statistics come from this site's archived battle logs.
| # | Nama | Tingkat kemenangan | Tingkat pemilihan | Sampel |
|---|---|---|---|---|
| 1 | S | 61.4% | 1.71% | 19 rb |
| 2 | S | 58.4% | 2.89% | 32,1 rb |
| 3 | S | 58.2% | 1.26% | 14 rb |
| 4 | S | 58.6% | 0.96% | 10,7 rb |
| 5 | S | 59.2% | 0.72% | 8 rb |
| 6 | S | 56.9% | 2.66% | 29,6 rb |
| 7 | S | 57.8% | 1.50% | 16,7 rb |
| 8 | S | 58.8% | 0.81% | 9 rb |
| 9 | S | 57.6% | 1.26% | 14 rb |
| 10 | S | 59.5% | 0.40% | 4,5 rb |
| 11 | S | 56.5% | 1.66% | 18,5 rb |
| 12 | S | 55.3% | 3.11% | 34,5 rb |
| 13 | S | 55.5% | 2.03% | 22,5 rb |
| 14 | A | 55.4% | 2.07% | 23 rb |
| 15 | A | 60.0% | 0.23% | 2,6 rb |
Win rates are measured over battles archived here — each row is the perspective of players who visited this site, so the overall figure sits above 50%; this is a sample, not a census. In survival modes a top-half placement counts as a win. "vs mode avg" compares each map against the mode's overall sample win rate — the wider the gap, the more one-sided the map tends to play. Maps with fewer than 50 decided battles show —; the trophy delta counts trophy-league battles only.