Ranked-Pick-Tool

Hot Zone · Split · Basierend auf 1 Mio. Kämpfen (modelliert, nicht gemessen)

Für diese Auswahl sind erst 4 Kämpfe archiviert; für eine gemessene Tierliste werden 5.000 benötigt. Bis dahin wird eine deterministische Modellverteilung angezeigt.
Modus
Karte
Stichprobe
1 Mio.
modelliert, nicht gemessen
Gesamt
108
brawlers still available
Gepickt
0/6
Gebannt
0/6

Draft

Gepickt

No brawler taken yet. Add every pick from both teams.

Gebannt

No bans yet.

Empfohlene Picks

Punkte = strength on this map
#NameTierSiegesratePickratePunkte
1TICKTICKS60.9%2.44%10.32PickBan
2JESSIEJESSIES59.2%3.15%9.11PickBan
3BOBOS58.2%3.04%8.14PickBan
4CLANCYCLANCYS58.5%2.31%8.06PickBan
5EL PRIMOEL PRIMOS60.0%0.87%7.82PickBan
6JANETJANETS58.2%2.15%7.67PickBan
7MELODIEMELODIES60.5%0.63%7.62PickBan
8BARLEYBARLEYS57.5%2.66%7.25PickBan
9LUMILUMIS57.4%2.57%7.16PickBan
10MEGMEGS57.8%1.69%6.89PickBan

Empfohlene Bans

strength × how contested the brawler is
#NameSiegesratePickrateBan value
1TICKTICK60.9%2.44%11.86Ban
2JESSIEJESSIE59.2%3.15%11.11Ban
3BOBO58.2%3.04%10.07Ban
4CLANCYCLANCY58.5%2.31%9.52Ban
5JANETJANET58.2%2.15%9.03Ban
6BARLEYBARLEY57.5%2.66%8.94Ban
7LUMILUMI57.4%2.57%8.79Ban
8EL PRIMOEL PRIMO60.0%0.87%8.37Ban

So wird das berechnet

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Hot Zone · Split over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 4 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Punkte column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ranked-Pick-Tool · BrawlPeek