Ranked-Pick-Tool

Gem Grab · Alle Karten · Basierend auf 824.007 Kämpfen (modelliert, nicht gemessen)

Für diese Auswahl sind erst 1.478 Kämpfe archiviert; für eine gemessene Tierliste werden 5.000 benötigt. Bis dahin wird eine deterministische Modellverteilung angezeigt.
Modus
Karte
Stichprobe
824.007
modelliert, nicht gemessen
Gesamt
106
brawlers still available
Gepickt
1/6
Gebannt
1/6
Gepickt
Gebannt

Empfohlene Picks

Punkte = strength on this map
#NameTierSiegesratePickratePunkte
1ALLIALLIS60.3%1.37%9.77PickBan
2RICORICOS59.4%1.23%8.79PickBan
3JAE-YONGJAE-YONGS59.3%0.98%8.21PickBan
4GIGIGIGIS57.8%1.94%8.11PickBan
5WENDYWENDYS58.5%1.27%8.06PickBan
6LOLALOLAS56.6%3.45%7.90PickBan
7EDGAREDGARS58.0%1.31%7.67PickBan
8MELODIEMELODIES57.7%1.31%7.37PickBan
9CHESTERCHESTERS56.4%1.88%6.78PickBan
10MINAMINAS56.3%1.85%6.72PickBan

Empfohlene Bans

strength × how contested the brawler is
#NameSiegesratePickrateBan value
1ALLIALLI60.3%1.37%10.56Ban
2LOLALOLA56.6%3.45%9.90Ban
3RICORICO59.4%1.23%9.51Ban
4GIGIGIGI57.8%1.94%9.23Ban
5WENDYWENDY58.5%1.27%8.80Ban
6JAE-YONGJAE-YONG59.3%0.98%8.78Ban
7EDGAREDGAR58.0%1.31%8.43Ban
8MELODIEMELODIE57.7%1.31%8.13Ban

So wird das berechnet

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 1.478 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Punkte column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ranked-Pick-Tool · BrawlPeek