Team format: 3v3. The map pool and rotation status are live; the statistics come from this site's archived battle logs.
| # | Name | Siegesrate | Pickrate | Stichprobe |
|---|---|---|---|---|
| 1 | S | 60.6% | 2.71% | 30.160 |
| 2 | S | 58.7% | 3.19% | 35.594 |
| 3 | S | 59.3% | 1.34% | 14.964 |
| 4 | S | 58.0% | 3.01% | 33.551 |
| 5 | S | 57.8% | 2.20% | 24.557 |
| 6 | S | 58.3% | 1.56% | 17.350 |
| 7 | S | 58.4% | 0.80% | 8932 |
| 8 | S | 56.2% | 1.85% | 20.596 |
| 9 | S | 57.8% | 0.72% | 8014 |
| 10 | S | 57.0% | 1.09% | 12.161 |
| 11 | S | 55.8% | 2.14% | 23.846 |
| 12 | S | 55.7% | 2.06% | 22.950 |
| 13 | S | 59.6% | 0.26% | 2926 |
| 14 | A | 55.4% | 1.69% | 18.862 |
| 15 | A | 55.5% | 1.35% | 15.027 |
Win rates are measured over battles archived here — each row is the perspective of players who visited this site, so the overall figure sits above 50%; this is a sample, not a census. In survival modes a top-half placement counts as a win. "vs mode avg" compares each map against the mode's overall sample win rate — the wider the gap, the more one-sided the map tends to play. Maps with fewer than 50 decided battles show —; the trophy delta counts trophy-league battles only.