أداة اختيارات المصنّف

Gem Grab · Last Stop · استنادًا إلى 706.8 ألف معركة (تقدير نموذجي، ليس رصدًا فعليًا)

لم يُؤرشف لهذا الاختيار سوى 5 معركة، بينما يلزم 5,000 معركة قبل أن يمكن قياس قائمة المستويات. يُعرض توزيع نموذجي ثابت إلى أن يكتمل الأرشيف.
الوضع
الخريطة
العيّنة
706.8 ألف
تقدير نموذجي، ليس رصدًا فعليًا
الإجمالي
108
brawlers still available
تم اختياره
0/6
محظور
0/6

الدرافت

تم اختياره

No brawler taken yet. Add every pick from both teams.

محظور

No bans yet.

اختيارات مقترحة

النقاط = strength on this map
#الاسمالمستوىنسبة الفوزنسبة الاختيارالنقاط
1R-TR-TS59.3%3.30%10.19PickBan
2GRIFFGRIFFS58.3%2.75%8.91PickBan
3PAMPAMS57.2%3.40%8.21PickBan
4STARR NOVASTARR NOVAS59.7%0.88%8.02PickBan
5BIBIBIBIS58.6%1.37%7.98PickBan
6HANKHANKS58.3%1.01%7.19PickBan
7ANGELOANGELOS58.0%1.06%7.08PickBan
8SURGESURGES61.1%0.38%6.97PickBan
9SANDYSANDYS57.7%1.18%6.95PickBan
10CHARLIECHARLIES56.2%2.54%6.92PickBan

حظر مقترح

strength × how contested the brawler is
#الاسمنسبة الفوزنسبة الاختيارBan value
1R-TR-T59.3%3.30%12.13Ban
2GRIFFGRIFF58.3%2.75%10.52Ban
3PAMPAM57.2%3.40%10.21Ban
4BIBIBIBI58.6%1.37%8.79Ban
5STARR NOVASTARR NOVA59.7%0.88%8.54Ban
6CHARLIECHARLIE56.2%2.54%8.41Ban
7HANKHANK58.3%1.01%7.79Ban
8ANGELOANGELO58.0%1.06%7.71Ban

طريقة الحساب

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab · Last Stop over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 5 ranked battles have been archived here for it, short of the 5,000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the النقاط column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

أداة اختيارات المصنّف · BrawlPeek