ตารางการเปลี่ยนแปลงถ้วยรางวัล
ถ้วยรางวัลที่ได้และเสียในแต่ละช่วงถ้วย
Normal (3v3)
Measured · 917,896 battles17 bands| ช่วงถ้วยรางวัล | ชนะ | เสมอ | แพ้ | Net |
|---|---|---|---|---|
| 0–49 | +10 | 0 | 0 | 10 |
| 50–299 | +10 | 0 | -1 | 9 |
| 300–599 | +10 | 0 | -2 | 8 |
| 600–799 | +10 | 0 | -3 | 7 |
| 800–999 | +10 | 0 | -4 | 6 |
| 1,000–1,099 | +10 | 0 | -5 | 5 |
| 1,100–1,199 | +10 | 0 | -6 | 4 |
| 1,200–1,299 | +10 | 0 | -7 | 3 |
| 1,300–1,499 | +10 | 0 | -8 | 2 |
| 1,500–1,799 | +10 | 0 | -9 | 1 |
| 1,800–1,999 | +10 | 0 | -10 | 0 |
| 2,000–2,499 | +8 | 0 | -10 | -2 |
| 2,500–2,799 | +6 | 0 | -10 | -4 |
| 2,800–2,999 | +4 | 0 | -10 | -6 |
| 3,000–3,099† | +2 | — | -10 | -8 |
| 3,100–3,999† | +1 | — | -10 | -9 |
| 4,000+† | +1 | — | -15 | -14 |
These numbers are not copied from anyone's table - they are measured from our own battle archive. 917,896 trophy-ladder 3v3 battles recorded between 2026-09-02 and 2026-09-16 were read back, 227,759 of them clean enough to read a base value from: first win after a non-win, first loss after a non-loss, so no win-streak bonus is baked in. Every band edge below was located to the single trophy (299 loses 1, 300 loses 2), and the table predicts the exact trophy change in 93.7% of those battles - the remainder is the streak and underdog bonuses, which the controls above model separately. Draws pay 0 in every band we can measure, which is why there is a Draw column now. The Brawl Stars Wiki's 3v3 table scores 60.3% on the same battles and is wrong in 11 of the 14 cells we can check, so it is not used.
† From 3,000 trophies up our archive settles nothing: a few hundred battles from a few dozen brawlers, and what little there is disagrees with itself. Those rows are carried over from the older hand-transcribed snapshot and are shown as unconfirmed rather than dropped - treat them as a best guess, not a measurement.
Rules & sources
Win streak (wiki Trophies page): from the 2nd consecutive win with one brawler, each win pays extra trophies, capped at +10; no bonus above 2,000 trophies. The per-level scale (nth win = +(n−1)) is a direct reading of the wording - the wiki prints no explicit table - and our archive measurement reproduces it: below 2,000 trophies the 2nd win pays +11, the 3rd +12, the 4th +13, and so on from a +10 base. The bonus is still being paid at 1,600–1,999, so the wiki's other claim that it stops after 1,500 is wrong. Lose streaks add extra penalties (off below 500 trophies); this tool does not model them.
Trophy Rush (wiki Rush Events page, revision of 2026-09-07): for its 20 minutes, the table win value is doubled - in Showdown only trophy-gaining placements. Win-streak bonuses and losses are not doubled; no doubling above 5,000 trophies (Prestige).
Data snapshot: 2026-09-16. The Normal 3v3 table is measured from our own archive; the Duels, Showdown, win-streak and Trophy Rush tables are transcribed from the wiki by hand - Supercell publishes none of this through the API - so those can lag a balance change. Transcribed verbatim from the Brawl Stars Wiki "Trophies" page (revision of 2026-09-13).