Ferramenta de Picks do Ranqueado

Brawl Ball · Super Center · Com base em 841,2 mil batalhas (modelado, não observado)

Apenas 44 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
841,2 mil
modelado, não observado
Total
107
brawlers still available
Escolhidos
1/6
Banidos
0/6
Escolhidos
Banidos

No bans yet.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1GUSGUSS60.8%2.94%11.88PickBan
2PAMPAMS60.0%2.59%10.89PickBan
3TRUNKTRUNKS60.1%1.66%10.23PickBan
4SHADESHADES59.1%2.47%10.01PickBan
5AMBERAMBERS59.3%1.34%9.12PickBan
6MOEMOES58.0%2.21%8.80PickBan
7HANKHANKS57.3%2.88%8.56PickBan
8JAE-YONGJAE-YONGS56.9%2.15%7.69PickBan
9PIPERPIPERS56.6%2.35%7.59PickBan
10KITKITS57.9%1.00%7.33PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1GUSGUS60.8%2.94%13.88Ban
2PAMPAM60.0%2.59%12.65Ban
3SHADESHADE59.1%2.47%11.70Ban
4TRUNKTRUNK60.1%1.66%11.36Ban
5HANKHANK57.3%2.88%10.52Ban
6MOEMOE58.0%2.21%10.30Ban
7AMBERAMBER59.3%1.34%10.03Ban
8PIPERPIPER56.6%2.35%9.19Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Super Center over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 44 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek