Ferramenta de Picks do Ranqueado

Bounty · Snake Prairie · Com base em 884,1 mil batalhas (modelado, não observado)

Apenas 69 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
884,1 mil
modelado, não observado
Total
106
brawlers still available
Escolhidos
2/6
Banidos
0/6
Escolhidos
Banidos

No bans yet.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1VINCEVINCES57.6%3.41%9.65PickBan
2SAMSAMS58.8%1.54%9.42PickBan
3KAZEKAZES58.0%1.55%8.70PickBan
4BUSTERBUSTERS59.5%0.73%8.56PickBan
5FANGFANGS56.7%1.85%7.87PickBan
6NAJIANAJIAS56.1%2.82%7.87PickBan
7GIGIGIGIS58.8%0.63%7.64PickBan
8MAISIEMAISIES56.3%1.90%7.49PickBan
9SHADESHADES56.0%1.79%7.14PickBan
10SHELLYSHELLYS57.4%0.66%6.68PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1VINCEVINCE57.6%3.41%11.65Ban
2SAMSAM58.8%1.54%10.32Ban
3KAZEKAZE58.0%1.55%9.61Ban
4NAJIANAJIA56.1%2.82%9.52Ban
5BUSTERBUSTER59.5%0.73%8.99Ban
6FANGFANG56.7%1.85%8.96Ban
7MAISIEMAISIE56.3%1.90%8.61Ban
8SHADESHADE56.0%1.79%8.18Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Bounty · Snake Prairie over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 69 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek