Ferramenta de Picks do Ranqueado

Brawl Ball · Retina · Com base em 558,1 mil batalhas (modelado, não observado)

Apenas 30 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
558,1 mil
modelado, não observado
Total
106
brawlers still available
Escolhidos
2/6
Banidos
0/6
Escolhidos
Banidos

No bans yet.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1SPROUTSPROUTS59.1%3.20%10.30PickBan
2KENJIKENJIS58.6%2.52%9.43PickBan
3ROSAROSAS58.2%2.19%8.74PickBan
4STUSTUS58.2%2.04%8.67PickBan
5OLLIEOLLIES59.1%0.91%7.72PickBan
6CHESTERCHESTERS56.2%3.19%7.55PickBan
7BROCKBROCKS58.4%1.06%7.53PickBan
8BEABEAS56.3%2.80%7.43PickBan
9SPIKESPIKES57.3%1.33%7.04PickBan
10NORINORIS56.8%1.58%7.01PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1SPROUTSPROUT59.1%3.20%12.30Ban
2KENJIKENJI58.6%2.52%11.00Ban
3ROSAROSA58.2%2.19%10.11Ban
4STUSTU58.2%2.04%9.95Ban
5CHESTERCHESTER56.2%3.19%9.55Ban
6BEABEA56.3%2.80%9.18Ban
7OLLIEOLLIE59.1%0.91%8.29Ban
8BROCKBROCK58.4%1.06%8.19Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Retina over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 30 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek