Ferramenta de Picks do Ranqueado

Brawl Ball · Penalty Kick · Com base em 770,6 mil batalhas (modelado, não observado)

Apenas 55 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
770,6 mil
modelado, não observado
Total
106
brawlers still available
Escolhidos
2/6
Banidos
0/6
Escolhidos
Banidos

No bans yet.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1CHESTERCHESTERS59.7%3.04%10.62PickBan
2GUSGUSS59.1%2.58%9.77PickBan
3SPROUTSPROUTS58.3%2.63%9.07PickBan
4OLLIEOLLIES60.2%0.88%8.75PickBan
5SAMSAMS58.7%1.62%8.65PickBan
6EMZEMZS57.6%2.92%8.63PickBan
7ANGELOANGELOS59.4%1.06%8.45PickBan
8NORINORIS58.0%1.66%8.10PickBan
9GIGIGIGIS59.2%0.88%7.92PickBan
10JANETJANETS57.6%1.73%7.76PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1CHESTERCHESTER59.7%3.04%12.62Ban
2GUSGUS59.1%2.58%11.46Ban
3SPROUTSPROUT58.3%2.63%10.79Ban
4EMZEMZ57.6%2.92%10.55Ban
5SAMSAM58.7%1.62%9.72Ban
6OLLIEOLLIE60.2%0.88%9.33Ban
7NORINORI58.0%1.66%9.20Ban
8ANGELOANGELO59.4%1.06%9.14Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Penalty Kick over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 55 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek