Ferramenta de Picks do Ranqueado

Bounty · Overgrown Canyon · Com base em 786,3 mil batalhas (modelado, não observado)

Apenas 4 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
786,3 mil
modelado, não observado
Total
106
brawlers still available
Escolhidos
2/6
Banidos
0/6
Escolhidos
Banidos

No bans yet.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1RUFFSRUFFSS59.9%3.35%11.31PickBan
2BEABEAS59.5%2.75%10.63PickBan
3DOUGDOUGS58.1%2.00%8.85PickBan
4WENDYWENDYS57.1%2.09%8.00PickBan
5MR. PMR. PS56.9%2.04%7.78PickBan
6PIERCEPIERCES58.3%0.98%7.66PickBan
7EVEEVES58.0%0.98%7.44PickBan
8BROCKBROCKS55.6%3.50%7.34PickBan
9EMZEMZS59.2%0.54%7.12PickBan
10LOLALOLAS57.5%1.02%7.12PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1RUFFSRUFFS59.9%3.35%13.23Ban
2BEABEA59.5%2.75%12.21Ban
3DOUGDOUG58.1%2.00%9.99Ban
4BROCKBROCK55.6%3.50%9.34Ban
5WENDYWENDY57.1%2.09%9.19Ban
6MR. PMR. P56.9%2.04%8.94Ban
7LARRY & LAWRIELARRY & LAWRIE55.6%2.73%8.54Ban
8PIERCEPIERCE58.3%0.98%8.22Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Bounty · Overgrown Canyon over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 4 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek