Ferramenta de Picks do Ranqueado

Gem Grab · Deathcap Trap · Com base em 488 mil batalhas (modelado, não observado)

Apenas 582 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
488 mil
modelado, não observado
Total
104
brawlers still available
Escolhidos
4/6
Banidos
0/6
Banidos

No bans yet.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1CHESTERCHESTERS59.0%2.07%8.61PickBan
2MICOMICOS58.9%2.04%8.50PickBan
3CORDELIUSCORDELIUSS58.9%1.97%8.39PickBan
4TARATARAS58.9%1.15%7.34PickBan
5PEARLPEARLS58.1%1.56%7.27PickBan
6CHARLIECHARLIES56.6%2.65%6.93PickBan
7LARRY & LAWRIELARRY & LAWRIES57.8%1.36%6.81PickBan
8PENNYPENNYS56.5%2.57%6.77PickBan
9EL PRIMOEL PRIMOS59.4%0.59%6.12PickBan
10KITKITS56.0%1.61%5.61PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1CHESTERCHESTER59.0%2.07%10.10Ban
2MICOMICO58.9%2.04%9.98Ban
3CORDELIUSCORDELIUS58.9%1.97%9.81Ban
4CHARLIECHARLIE56.6%2.65%8.84Ban
5PENNYPENNY56.5%2.57%8.63Ban
6PEARLPEARL58.1%1.56%8.40Ban
7TARATARA58.9%1.15%8.17Ban
8LARRY & LAWRIELARRY & LAWRIE57.8%1.36%7.79Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab · Deathcap Trap over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 582 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek