Ferramenta de Picks do Ranqueado

Heist · Can't touch this · Com base em 374,4 mil batalhas (modelado, não observado)

Apenas 2 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
374,4 mil
modelado, não observado
Total
102
brawlers still available
Escolhidos
2/6
Banidos
0/6
Escolhidos
Banidos

No bans yet.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1DARRYLDARRYLS60.4%3.05%9.89PickBan
2POCOPOCOS60.4%1.53%8.43PickBan
3BROCKBROCKS59.5%1.44%7.57PickBan
4MEGMEGS57.7%2.64%7.23PickBan
5BIBIBIBIS57.3%3.13%7.20PickBan
6MICOMICOS57.3%2.94%7.03PickBan
7MEEPLEMEEPLES59.1%1.27%6.99PickBan
8FINXFINXS61.8%0.60%6.80PickBan
9GIGIGIGIS56.4%2.77%6.23PickBan
10SHELLYSHELLYS57.4%1.43%5.87PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1DARRYLDARRYL60.4%3.05%11.83Ban
2POCOPOCO60.4%1.53%9.41Ban
3BIBIBIBI57.3%3.13%9.20Ban
4MEGMEG57.7%2.64%8.92Ban
5MICOMICO57.3%2.94%8.91Ban
6BROCKBROCK59.5%1.44%8.49Ban
7GIGIGIGI56.4%2.77%8.00Ban
8MEEPLEMEEPLE59.1%1.27%7.80Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Heist · Can't touch this over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 2 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek