Ferramenta de Picks do Ranqueado

Brawl Ball · Below Zero · Com base em 949,1 mil batalhas (modelado, não observado)

Apenas 60 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
949,1 mil
modelado, não observado
Total
105
brawlers still available
Escolhidos
3/6
Banidos
0/6
Banidos

No bans yet.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1NORINORIS59.6%1.54%9.42PickBan
2SQUEAKSQUEAKS58.2%2.23%8.72PickBan
3EVEEVES58.9%0.90%7.81PickBan
4GROMGROMS57.1%2.39%7.80PickBan
5SURGESURGES56.7%2.92%7.71PickBan
6DYNAMIKEDYNAMIKES56.1%2.30%6.87PickBan
7CHUCKCHUCKS56.6%1.72%6.87PickBan
8GRIFFGRIFFS58.6%0.61%6.84PickBan
9CROWCROWS55.1%1.96%5.70PickBan
10FRANKFRANKS56.3%0.82%5.47PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1NORINORI59.6%1.54%10.48Ban
2SQUEAKSQUEAK58.2%2.23%10.25Ban
3SURGESURGE56.7%2.92%9.71Ban
4GROMGROM57.1%2.39%9.44Ban
5DYNAMIKEDYNAMIKE56.1%2.30%8.45Ban
6EVEEVE58.9%0.90%8.43Ban
7CHUCKCHUCK56.6%1.72%8.04Ban
8GRIFFGRIFF58.6%0.61%7.26Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Below Zero over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 60 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek