Ferramenta de Picks do Ranqueado

Brawl Ball · Backyard Bowl · Com base em 806,2 mil batalhas (modelado, não observado)

Apenas 19 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
806,2 mil
modelado, não observado
Total
104
brawlers still available
Escolhidos
0/6
Banidos
4/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1CHESTERCHESTERS60.3%3.27%11.17PickBan
2DYNAMIKEDYNAMIKES59.2%2.41%9.67PickBan
3GLOWYGLOWYS58.6%2.71%9.36PickBan
4HANKHANKS58.3%3.22%9.34PickBan
5SAMSAMS58.9%1.69%8.82PickBan
6SPROUTSPROUTS57.6%2.73%8.41PickBan
7CROWCROWS57.1%2.27%7.65PickBan
8MORTISMORTISS57.7%1.33%7.30PickBan
9GALEGALES58.6%0.80%7.17PickBan
10VINCEVINCES58.3%0.91%7.15PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1CHESTERCHESTER60.3%3.27%13.17Ban
2HANKHANK58.3%3.22%11.31Ban
3DYNAMIKEDYNAMIKE59.2%2.41%11.15Ban
4GLOWYGLOWY58.6%2.71%11.02Ban
5SPROUTSPROUT57.6%2.73%10.08Ban
6SAMSAM58.9%1.69%9.85Ban
7CROWCROW57.1%2.27%9.04Ban
8MORTISMORTIS57.7%1.33%8.11Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Backyard Bowl over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 19 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek