Ferramenta de Picks do Ranqueado

Brawl Ball · Retina · Com base em 558,1 mil batalhas (modelado, não observado)

Apenas 31 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
558,1 mil
modelado, não observado
Total
107
brawlers still available
Escolhidos
0/6
Banidos
1/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1SPROUTSPROUTS59.1%3.20%10.30PickBan
2EMZEMZS58.7%3.08%9.79PickBan
3KENJIKENJIS58.6%2.52%9.43PickBan
4ROSAROSAS58.2%2.19%8.74PickBan
5STUSTUS58.2%2.04%8.67PickBan
6OLLIEOLLIES59.1%0.91%7.72PickBan
7CHESTERCHESTERS56.2%3.19%7.55PickBan
8BROCKBROCKS58.4%1.06%7.53PickBan
9BEABEAS56.3%2.80%7.43PickBan
10SPIKESPIKES57.3%1.33%7.04PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1SPROUTSPROUT59.1%3.20%12.30Ban
2EMZEMZ58.7%3.08%11.71Ban
3KENJIKENJI58.6%2.52%11.00Ban
4ROSAROSA58.2%2.19%10.11Ban
5STUSTU58.2%2.04%9.95Ban
6CHESTERCHESTER56.2%3.19%9.55Ban
7BEABEA56.3%2.80%9.18Ban
8OLLIEOLLIE59.1%0.91%8.29Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Retina over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 31 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek