Ferramenta de Picks do Ranqueado

Gem Grab · Chill Space · Com base em 773,4 mil batalhas (modelado, não observado)

Apenas 2 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
773,4 mil
modelado, não observado
Total
106
brawlers still available
Escolhidos
0/6
Banidos
2/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1MICOMICOS59.5%2.14%9.15PickBan
2COLTCOLTS59.0%2.53%8.96PickBan
3AMBERAMBERS59.0%1.73%8.41PickBan
4VINCEVINCES57.8%1.54%7.06PickBan
5SPROUTSPROUTS59.8%0.63%7.04PickBan
6BOBOS57.1%1.83%6.72PickBan
7TARATARAS57.7%1.24%6.62PickBan
88-BIT8-BITS60.0%0.46%6.49PickBan
9ANGELOANGELOS57.7%1.04%6.36PickBan
10SHADESHADEA56.9%1.04%5.71PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1COLTCOLT59.0%2.53%10.43Ban
2MICOMICO59.5%2.14%10.40Ban
3AMBERAMBER59.0%1.73%9.42Ban
4VINCEVINCE57.8%1.54%7.96Ban
5BOBO57.1%1.83%7.79Ban
6SPROUTSPROUT59.8%0.63%7.41Ban
7TARATARA57.7%1.24%7.34Ban
8ANGELOANGELO57.7%1.04%6.97Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab · Chill Space over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 2 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek