Ferramenta de Picks do Ranqueado

Gem Grab · Minecart Madness · Com base em 475,2 mil batalhas (modelado, não observado)

Apenas 29 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
475,2 mil
modelado, não observado
Total
107
brawlers still available
Escolhidos
0/6
Banidos
1/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Banidos

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1JACKYJACKYS59.8%3.14%10.20PickBan
2MOEMOES60.8%1.88%10.12PickBan
3LOULOUS62.0%0.93%9.25PickBan
4PIERCEPIERCES57.9%3.03%8.44PickBan
5DYNAMIKEDYNAMIKES60.6%0.92%8.19PickBan
6BIBIBIBIS59.2%1.32%7.99PickBan
7CORDELIUSCORDELIUSS57.1%2.06%7.09PickBan
8DAMIANDAMIANS59.9%0.69%6.94PickBan
9TARATARAS57.9%1.30%6.89PickBan
10LOLALOLAS55.1%3.67%6.17PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1JACKYJACKY59.8%3.14%11.91Ban
2MOEMOE60.8%1.88%11.14Ban
3PIERCEPIERCE57.9%3.03%10.09Ban
4LOULOU62.0%0.93%9.75Ban
5BIBIBIBI59.2%1.32%8.71Ban
6DYNAMIKEDYNAMIKE60.6%0.92%8.69Ban
7CORDELIUSCORDELIUS57.1%2.06%8.21Ban
8LOLALOLA55.1%3.67%8.17Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab · Minecart Madness over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 29 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek