Ferramenta de Picks do Ranqueado

Bounty · Snake Prairie · Com base em 761,9 mil batalhas (modelado, não observado)

Apenas 64 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
761,9 mil
modelado, não observado
Total
106
brawlers still available
Escolhidos
0/6
Banidos
2/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1KAZEKAZES58.9%1.55%9.18PickBan
2MAISIEMAISIES57.4%1.90%8.18PickBan
3VINCEVINCES56.3%3.41%8.02PickBan
4STARR NOVASTARR NOVAS57.9%1.25%7.87PickBan
5FANGFANGS56.5%1.85%7.30PickBan
6EVEEVES57.7%0.90%7.15PickBan
7NAJIANAJIAS55.5%2.82%7.06PickBan
8R-TR-TS60.3%0.36%6.86PickBan
9SAMSAMS55.7%1.54%6.33PickBan
10CROWCROWS56.3%1.09%6.24PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1KAZEKAZE58.9%1.55%10.09Ban
2VINCEVINCE56.3%3.41%10.02Ban
3MAISIEMAISIE57.4%1.90%9.29Ban
4NAJIANAJIA55.5%2.82%8.71Ban
5STARR NOVASTARR NOVA57.9%1.25%8.60Ban
6FANGFANG56.5%1.85%8.39Ban
7EVEEVE57.7%0.90%7.68Ban
8SAMSAM55.7%1.54%7.23Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Bounty · Snake Prairie over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 64 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek