Ferramenta de Picks do Ranqueado

Brawl Ball · Goalkeeper's Dream · Com base em 921,7 mil batalhas (modelado, não observado)

Apenas 24 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
921,7 mil
modelado, não observado
Total
106
brawlers still available
Escolhidos
0/6
Banidos
2/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1CHESTERCHESTERS58.6%3.26%9.68PickBan
2SPROUTSPROUTS57.9%2.96%8.88PickBan
3GRAYGRAYS58.2%1.49%8.14PickBan
4DYNAMIKEDYNAMIKES57.1%2.30%7.74PickBan
5MELODIEMELODIES59.4%0.67%7.65PickBan
6HANKHANKS56.5%2.99%7.61PickBan
7DAMIANDAMIANS56.8%2.45%7.59PickBan
8GUSGUSS56.5%2.76%7.44PickBan
9GIGIGIGIS58.4%0.88%7.37PickBan
10JAE-YONGJAE-YONGS56.7%2.05%7.27PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1CHESTERCHESTER58.6%3.26%11.68Ban
2SPROUTSPROUT57.9%2.96%10.70Ban
3HANKHANK56.5%2.99%9.45Ban
4DYNAMIKEDYNAMIKE57.1%2.30%9.15Ban
5GUSGUS56.5%2.76%9.13Ban
6DAMIANDAMIAN56.8%2.45%9.09Ban
7GRAYGRAY58.2%1.49%9.05Ban
8JAE-YONGJAE-YONG56.7%2.05%8.53Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Goalkeeper's Dream over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 24 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek