Ferramenta de Picks do Ranqueado

Heist · Forks Out · Com base em 419,7 mil batalhas (modelado, não observado)

Apenas 2 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
419,7 mil
modelado, não observado
Total
106
brawlers still available
Escolhidos
0/6
Banidos
2/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1FRANKFRANKS60.3%2.01%9.29PickBan
2BYRONBYRONS59.7%2.57%9.29PickBan
3VINCEVINCES59.0%2.60%8.69PickBan
4RICORICOS59.4%1.41%7.83PickBan
5MANDYMANDYS57.6%3.07%7.79PickBan
6FANGFANGS57.8%1.72%6.90PickBan
78-BIT8-BITS59.6%0.80%6.63PickBan
8GUSGUSS56.5%2.16%6.25PickBan
9ASHASHS57.5%1.22%6.04PickBan
10BOLTBOLTS56.0%2.03%5.72PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1BYRONBYRON59.7%2.57%10.97Ban
2FRANKFRANK60.3%2.01%10.61Ban
3VINCEVINCE59.0%2.60%10.39Ban
4MANDYMANDY57.6%3.07%9.79Ban
5RICORICO59.4%1.41%8.74Ban
6FANGFANG57.8%1.72%8.02Ban
7GUSGUS56.5%2.16%7.66Ban
88-BIT8-BIT59.6%0.80%7.15Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Heist · Forks Out over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 2 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek