Ferramenta de Picks do Ranqueado

Brawl Ball · Sunny Soccer · Com base em 599 mil batalhas (modelado, não observado)

Apenas 2 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
599 mil
modelado, não observado
Total
107
brawlers still available
Escolhidos
0/6
Banidos
1/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Banidos

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1OLLIEOLLIES61.4%0.81%9.03PickBan
2PIPERPIPERS58.5%2.30%8.88PickBan
3GLOWYGLOWYS57.6%2.70%8.30PickBan
4DYNAMIKEDYNAMIKES57.7%2.43%8.23PickBan
5CHUCKCHUCKS58.2%1.82%8.16PickBan
6WILLOWWILLOWS60.5%0.72%8.05PickBan
7BELLEBELLES56.8%2.62%7.58PickBan
8JESSIEJESSIES56.1%2.44%6.80PickBan
9KAZEKAZES56.5%1.89%6.75PickBan
10AMBERAMBERS56.7%1.37%6.35PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1PIPERPIPER58.5%2.30%10.59Ban
2GLOWYGLOWY57.6%2.70%10.30Ban
3DYNAMIKEDYNAMIKE57.7%2.43%10.03Ban
4OLLIEOLLIE61.4%0.81%9.63Ban
5BELLEBELLE56.8%2.62%9.52Ban
6CHUCKCHUCK58.2%1.82%9.51Ban
7JESSIEJESSIE56.1%2.44%8.61Ban
8WILLOWWILLOW60.5%0.72%8.59Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Sunny Soccer over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 2 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek