Ferramenta de Picks do Ranqueado

Gem Grab · Rustic Arcade · Com base em 478 mil batalhas (modelado, não observado)

Apenas 813 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
478 mil
modelado, não observado
Total
104
brawlers still available
Escolhidos
0/6
Banidos
4/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1BYRONBYRONS60.3%1.84%9.13PickBan
2VINCEVINCES60.5%1.52%8.89PickBan
3SANDYSANDYS60.3%1.13%8.01PickBan
4WENDYWENDYS59.9%1.09%7.62PickBan
5GRIFFGRIFFS57.7%2.31%7.30PickBan
6PENNYPENNYS57.5%2.49%7.18PickBan
7RICORICOS59.0%1.14%7.07PickBan
8MANDYMANDYS57.2%2.09%6.65PickBan
9OTISOTISS60.2%0.58%6.32PickBan
10BEABEAS56.3%2.83%6.31PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1BYRONBYRON60.3%1.84%10.39Ban
2VINCEVINCE60.5%1.52%9.93Ban
3PENNYPENNY57.5%2.49%8.88Ban
4GRIFFGRIFF57.7%2.31%8.88Ban
5SANDYSANDY60.3%1.13%8.78Ban
6WENDYWENDY59.9%1.09%8.36Ban
7BEABEA56.3%2.83%8.23Ban
8MANDYMANDY57.2%2.09%8.08Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab · Rustic Arcade over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 813 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek