Ferramenta de Picks do Ranqueado

Brawl Ball · Below Zero · Com base em 965,8 mil batalhas (modelado, não observado)

Apenas 55 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
965,8 mil
modelado, não observado
Total
104
brawlers still available
Escolhidos
0/6
Banidos
4/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1SURGESURGES60.2%2.92%11.22PickBan
2CHARLIECHARLIES62.7%0.45%9.45PickBan
3SPROUTSPROUTS58.0%2.93%9.18PickBan
4CHUCKCHUCKS57.9%1.72%8.28PickBan
5NORINORIS57.8%1.54%7.93PickBan
6DYNAMIKEDYNAMIKES56.9%2.30%7.73PickBan
7EVEEVES58.3%0.90%7.46PickBan
8MELODIEMELODIES58.4%0.69%7.10PickBan
9SQUEAKSQUEAKS56.0%2.23%6.89PickBan
10BUZZBUZZS55.8%1.80%6.38PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1SURGESURGE60.2%2.92%13.22Ban
2SPROUTSPROUT58.0%2.93%11.18Ban
3CHARLIECHARLIE62.7%0.45%9.76Ban
4CHUCKCHUCK57.9%1.72%9.45Ban
5DYNAMIKEDYNAMIKE56.9%2.30%9.30Ban
6NORINORI57.8%1.54%8.99Ban
7SQUEAKSQUEAK56.0%2.23%8.41Ban
8EVEEVE58.3%0.90%8.07Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Below Zero over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 55 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek