Ferramenta de Picks do Ranqueado

Gem Grab · Acute Angle · Com base em 331,3 mil batalhas (modelado, não observado)

Apenas 11 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
331,3 mil
modelado, não observado
Total
104
brawlers still available
Escolhidos
0/6
Banidos
3/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1POCOPOCOS60.1%2.76%10.76PickBan
2MOEMOES59.6%1.92%9.47PickBan
3PEARLPEARLS58.5%1.74%8.32PickBan
4GALEGALES58.6%1.38%7.87PickBan
5RICORICOS58.1%1.21%7.14PickBan
6MANDYMANDYS55.7%2.47%6.75PickBan
7GRIFFGRIFFS55.7%2.35%6.68PickBan
8STARR NOVASTARR NOVAS58.4%0.91%6.62PickBan
9MAISIEMAISIES58.2%0.90%6.54PickBan
10EDGAREDGARS57.0%1.24%6.41PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1POCOPOCO60.1%2.76%12.76Ban
2MOEMOE59.6%1.92%10.87Ban
3PEARLPEARL58.5%1.74%9.58Ban
4GALEGALE58.6%1.38%8.88Ban
5MANDYMANDY55.7%2.47%8.55Ban
6GRIFFGRIFF55.7%2.35%8.39Ban
7RICORICO58.1%1.21%8.02Ban
8SPIKESPIKE54.6%2.67%7.86Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab · Acute Angle over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 11 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek