Ferramenta de Picks do Ranqueado

Brawl Ball · Super Center · Com base em 938,8 mil batalhas (modelado, não observado)

Apenas 41 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
938,8 mil
modelado, não observado
Total
105
brawlers still available
Escolhidos
0/6
Banidos
3/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1MOEMOES59.7%2.21%10.51PickBan
2PAMPAMS58.7%2.59%9.78PickBan
3JAE-YONGJAE-YONGS58.4%2.15%9.29PickBan
4PIPERPIPERS57.8%2.35%8.78PickBan
5TRUNKTRUNKS58.2%1.66%8.65PickBan
6AMBERAMBERS58.0%1.34%8.10PickBan
7KITKITS58.3%1.00%7.82PickBan
8BUZZBUZZS56.5%2.16%7.50PickBan
9BYRONBYRONS59.3%0.50%7.23PickBan
10RICORICOS59.4%0.44%7.03PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1MOEMOE59.7%2.21%12.04Ban
2PAMPAM58.7%2.59%11.57Ban
3JAE-YONGJAE-YONG58.4%2.15%10.78Ban
4PIPERPIPER57.8%2.35%10.41Ban
5TRUNKTRUNK58.2%1.66%9.80Ban
6AMBERAMBER58.0%1.34%9.04Ban
7BUZZBUZZ56.5%2.16%9.00Ban
8KITKIT58.3%1.00%8.51Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Super Center over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 41 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek