Ferramenta de Picks do Ranqueado

Gem Grab · Deathcap Trap · Com base em 488 mil batalhas (modelado, não observado)

Apenas 591 batalhas foram arquivadas para esta seleção, e 5.000 são necessárias para medir uma tier list. Uma distribuição modelada determinística é exibida até o arquivo alcançar esse número.
Modo
Mapa
Amostra
488 mil
modelado, não observado
Total
106
brawlers still available
Escolhidos
0/6
Banidos
2/6
Escolhidos

No brawler taken yet. Add every pick from both teams.

Picks sugeridos

Pontuação = strength on this map
#NomeTierTaxa de vitóriasTaxa de escolhaPontuação
1CHESTERCHESTERS59.0%2.07%8.61PickBan
2MICOMICOS58.9%2.04%8.50PickBan
3CORDELIUSCORDELIUSS58.9%1.97%8.39PickBan
4DOUGDOUGS57.6%3.13%8.03PickBan
5TARATARAS58.9%1.15%7.34PickBan
6PEARLPEARLS58.1%1.56%7.27PickBan
7CHARLIECHARLIES56.6%2.65%6.93PickBan
8LARRY & LAWRIELARRY & LAWRIES57.8%1.36%6.81PickBan
9PENNYPENNYS56.5%2.57%6.77PickBan
10MORTISMORTISS56.2%2.72%6.55PickBan

Bans sugeridos

strength × how contested the brawler is
#NomeTaxa de vitóriasTaxa de escolhaBan value
1DOUGDOUG57.6%3.13%10.03Ban
2CHESTERCHESTER59.0%2.07%9.93Ban
3MICOMICO58.9%2.04%9.81Ban
4CORDELIUSCORDELIUS58.9%1.97%9.64Ban
5CHARLIECHARLIE56.6%2.65%8.62Ban
6PENNYPENNY56.5%2.57%8.41Ban
7MORTISMORTIS56.2%2.72%8.29Ban
8PEARLPEARL58.1%1.56%8.27Ban

Como isto é calculado

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab · Deathcap Trap over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 591 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Pontuação column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ferramenta de Picks do Ranqueado · BrawlPeek