Ranked-picktool

Hot Zone · Massive Attack · Gebaseerd op 941,7K gevechten (gemodelleerd, niet gemeten)

Voor deze selectie zijn slechts 2 gevechten gearchiveerd, terwijl er 5.000 nodig zijn om een tierlist te kunnen meten. Tot het archief is bijgewerkt wordt een deterministische gemodelleerde verdeling getoond.
Modus
Map
Steekproef
941,7K
gemodelleerd, niet gemeten
Totaal
107
brawlers still available
Gepickt
1/6
Gebannen
0/6

Draft

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Gepickt
Gebannen

No bans yet.

Aanbevolen picks

Score = strength on this map
#NaamTierWinratePickrateScore
1PENNYPENNYS61.5%2.51%11.29PickBan
2BELLEBELLES58.7%2.02%8.34PickBan
3EL PRIMOEL PRIMOS60.0%0.84%7.92PickBan
4OLLIEOLLIES58.5%1.62%7.81PickBan
5JUJUJUJUS57.6%1.46%6.85PickBan
6CARLCARLS56.5%2.89%6.78PickBan
7ANGELOANGELOS58.2%1.01%6.75PickBan
8BOBOS56.5%2.84%6.70PickBan
9MINAMINAS57.6%1.33%6.64PickBan
10CHESTERCHESTERS59.6%0.36%5.87PickBan

Aanbevolen bans

strength × how contested the brawler is
#NaamWinratePickrateBan value
1PENNYPENNY61.5%2.51%13.02Ban
2BELLEBELLE58.7%2.02%9.74Ban
3OLLIEOLLIE58.5%1.62%8.92Ban
4CARLCARL56.5%2.89%8.78Ban
5BOBO56.5%2.84%8.66Ban
6EL PRIMOEL PRIMO60.0%0.84%8.50Ban
7JUJUJUJU57.6%1.46%7.86Ban
8BONNIEBONNIE55.6%2.66%7.60Ban

Hoe dit wordt berekend

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Hot Zone · Massive Attack over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 2 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Score column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Ranked-picktool · BrawlPeek