Alat Pick Ranked

Gem Grab · Last Stop · Berdasarkan 560.6K pertempuran (anggaran model, bukan cerapan)

Hanya 9 pertempuran telah diarkibkan untuk pilihan ini, dan 5,000 diperlukan sebelum senarai tier dapat diukur. Taburan model deterministik dipaparkan sehingga arkib mencukupi.
Mod
Peta
Sampel
560.6K
anggaran model, bukan cerapan
Jumlah
108
brawlers still available
Dipilih
0/6
Diban
0/6

Draf

Dipilih

No brawler taken yet. Add every pick from both teams.

Diban

No bans yet.

Cadangan pick

Skor = strength on this map
#NamaTierKadar menangKadar pilihanSkor
1PAMPAMS60.1%3.40%10.96PickBan
2SANDYSANDYS61.9%1.18%10.35PickBan
3STARR NOVASTARR NOVAS61.9%0.88%9.55PickBan
4GRIFFGRIFFS58.7%2.75%9.36PickBan
5R-TR-TS57.8%3.30%8.80PickBan
6BUSTERBUSTERS60.3%0.97%8.57PickBan
7BIBIBIBIS59.1%1.37%8.37PickBan
8LARRY & LAWRIELARRY & LAWRIES58.4%1.38%7.77PickBan
9BARLEYBARLEYS60.0%0.69%7.47PickBan
10JANETJANETS58.1%1.31%7.45PickBan

Cadangan ban

strength × how contested the brawler is
#NamaKadar menangKadar pilihanBan value
1PAMPAM60.1%3.40%12.96Ban
2SANDYSANDY61.9%1.18%11.04Ban
3GRIFFGRIFF58.7%2.75%10.97Ban
4R-TR-T57.8%3.30%10.75Ban
5STARR NOVASTARR NOVA61.9%0.88%10.07Ban
6BIBIBIBI59.1%1.37%9.17Ban
7BUSTERBUSTER60.3%0.97%9.15Ban
8LARRY & LAWRIELARRY & LAWRIE58.4%1.38%8.58Ban

Cara pengiraan

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab · Last Stop over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 9 ranked battles have been archived here for it, short of the 5,000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Skor column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Alat Pick Ranked · BrawlPeek