Alat Pick Ranked

Gem Grab · Deathcap Trap · Berdasarkan 816.3K pertempuran (anggaran model, bukan cerapan)

Hanya 29 pertempuran telah diarkibkan untuk pilihan ini, dan 5,000 diperlukan sebelum senarai tier dapat diukur. Taburan model deterministik dipaparkan sehingga arkib mencukupi.
Mod
Peta
Sampel
816.3K
anggaran model, bukan cerapan
Jumlah
108
brawlers still available
Dipilih
0/6
Diban
0/6

Draf

Dipilih

No brawler taken yet. Add every pick from both teams.

Diban

No bans yet.

Cadangan pick

Skor = strength on this map
#NamaTierKadar menangKadar pilihanSkor
1CORDELIUSCORDELIUSS59.6%1.97%8.98PickBan
2BROCKBROCKS59.0%1.75%8.21PickBan
3MANDYMANDYS58.5%2.15%8.06PickBan
4NITANITAS59.9%0.90%7.81PickBan
5R-TR-TS57.6%2.77%7.62PickBan
6MORTISMORTISS57.5%2.72%7.54PickBan
7LARRY & LAWRIELARRY & LAWRIES58.7%1.36%7.53PickBan
8PEARLPEARLS58.2%1.56%7.32PickBan
9MICOMICOS57.7%2.04%7.28PickBan
10PENNYPENNYS57.2%2.57%7.14PickBan

Cadangan ban

strength × how contested the brawler is
#NamaKadar menangKadar pilihanBan value
1CORDELIUSCORDELIUS59.6%1.97%10.24Ban
2MANDYMANDY58.5%2.15%9.43Ban
3R-TR-T57.6%2.77%9.39Ban
4BROCKBROCK59.0%1.75%9.33Ban
5MORTISMORTIS57.5%2.72%9.27Ban
6PENNYPENNY57.2%2.57%8.78Ban
7MICOMICO57.7%2.04%8.58Ban
8LARRY & LAWRIELARRY & LAWRIE58.7%1.36%8.40Ban

Cara pengiraan

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab · Deathcap Trap over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 29 ranked battles have been archived here for it, short of the 5,000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Skor column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Alat Pick Ranked · BrawlPeek