Alat Pick Ranked

Brawl Ball · Cool Box · Berdasarkan 867.4K pertempuran (anggaran model, bukan cerapan)

Hanya 8 pertempuran telah diarkibkan untuk pilihan ini, dan 5,000 diperlukan sebelum senarai tier dapat diukur. Taburan model deterministik dipaparkan sehingga arkib mencukupi.
Mod
Peta
Sampel
867.4K
anggaran model, bukan cerapan
Jumlah
108
brawlers still available
Dipilih
0/6
Diban
0/6

Draf

Dipilih

No brawler taken yet. Add every pick from both teams.

Diban

No bans yet.

Cadangan pick

Skor = strength on this map
#NamaTierKadar menangKadar pilihanSkor
1HANKHANKS59.9%2.94%10.58PickBan
2MAXMAXS61.4%1.08%10.09PickBan
3OLLIEOLLIES60.7%0.86%8.98PickBan
4JESSIEJESSIES58.2%2.61%8.81PickBan
5FINXFINXS57.7%2.83%8.42PickBan
6EL PRIMOEL PRIMOS58.0%1.95%8.16PickBan
7MANDYMANDYS59.7%0.78%7.99PickBan
8STUSTUS57.8%1.92%7.93PickBan
9PIPERPIPERS56.5%2.41%7.09PickBan
10ALLIALLIS56.2%2.71%6.95PickBan

Cadangan ban

strength × how contested the brawler is
#NamaKadar menangKadar pilihanBan value
1HANKHANK59.9%2.94%12.58Ban
2MAXMAX61.4%1.08%10.82Ban
3JESSIEJESSIE58.2%2.61%10.58Ban
4FINXFINX57.7%2.83%10.34Ban
5OLLIEOLLIE60.7%0.86%9.57Ban
6EL PRIMOEL PRIMO58.0%1.95%9.49Ban
7STUSTU57.8%1.92%9.23Ban
8ALLIALLI56.2%2.71%8.80Ban

Cara pengiraan

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Brawl Ball · Cool Box over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 8 ranked battles have been archived here for it, short of the 5,000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Skor column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Alat Pick Ranked · BrawlPeek