Assistente pick Competitiva

Hot Zone · Parallel Plays · Basato su 682,5K battaglie (modellato, non osservato)

Per questa selezione sono state archiviate solo 4881 battaglie e ne servono 5000 prima di poter misurare una tier list. Fino ad allora viene mostrata una distribuzione modellata deterministica.
Modalità
Mappa
Campione
682,5K
modellato, non osservato
Totale
107
brawlers still available
Scelti
1/6
Bannati
0/6
Bannati

No bans yet.

Pick consigliati

Punteggio = strength on this map
#NomeTier% vittorie% pickPunteggio
1SIRIUSSIRIUSS61.8%3.39%12.45PickBan
2JESSIEJESSIES58.0%3.06%8.79PickBan
3GRIFFGRIFFS57.4%2.41%7.83PickBan
4MORTISMORTISS59.1%1.00%7.76PickBan
5ROSAROSAS56.6%2.91%7.41PickBan
6BELLEBELLES57.0%2.14%7.30PickBan
7BEABEAS59.4%0.56%6.72PickBan
8JANETJANETS56.3%2.12%6.66PickBan
9COSMOCOSMOS56.7%1.54%6.46PickBan
10TRUNKTRUNKS55.9%2.36%6.40PickBan

Ban consigliati

strength × how contested the brawler is
#Nome% vittorie% pickBan value
1SIRIUSSIRIUS61.8%3.39%14.45Ban
2JESSIEJESSIE58.0%3.06%10.60Ban
3GRIFFGRIFF57.4%2.41%9.25Ban
4ROSAROSA56.6%2.91%9.13Ban
5BELLEBELLE57.0%2.14%8.56Ban
6MORTISMORTIS59.1%1.00%8.35Ban
7JANETJANET56.3%2.12%7.91Ban
8DARRYLDARRYL55.1%3.04%7.85Ban

Come viene calcolato

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Hot Zone · Parallel Plays over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 4881 ranked battles have been archived here for it, short of the 5000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Punteggio column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Assistente pick Competitiva · BrawlPeek