Помічник рангових піків

Bounty · Excel · Вибірка боїв: 521,6 тис. (змодельовано, не виміряно)

Для цього вибору в архіві лише 0 боїв, а для розрахунку тір-листа потрібно 5 000. Поки архів не наповниться, показано детермінований модельний розподіл.
Режим
Мапа
Вибірка
521,6 тис.
змодельовано, не виміряно
Усього
108
brawlers still available
Обрано
0/6
Забанено
0/6

Драфт

Обрано

No brawler taken yet. Add every pick from both teams.

Забанено

No bans yet.

Рекомендовані піки

Бали = strength on this map
#Ім’яТірВінрейтЧастота виборуБали
1RUFFSRUFFSS60.3%3.42%11.22PickBan
2ANGELOANGELOS60.0%1.68%9.57PickBan
3COSMOCOSMOS58.9%2.72%9.53PickBan
4TARATARAS57.6%2.94%8.52PickBan
5NITANITAS60.5%0.51%6.91PickBan
6NAJIANAJIAS55.8%2.39%6.56PickBan
7GROMGROMS55.7%2.34%6.45PickBan
8COLTCOLTS55.9%2.10%6.41PickBan
9CLANCYCLANCYS56.2%1.49%6.13PickBan
10LARRY & LAWRIELARRY & LAWRIES55.1%2.47%5.99PickBan

Рекомендовані бани

strength × how contested the brawler is
#Ім’яВінрейтЧастота виборуBan value
1RUFFSRUFFS60.3%3.42%13.22Ban
2COSMOCOSMO58.9%2.72%11.12Ban
3ANGELOANGELO60.0%1.68%10.56Ban
4TARATARA57.6%2.94%10.25Ban
5NAJIANAJIA55.8%2.39%7.95Ban
6GROMGROM55.7%2.34%7.82Ban
7COLTCOLT55.9%2.10%7.64Ban
8LARRY & LAWRIELARRY & LAWRIE55.1%2.47%7.43Ban

Як це обчислюється

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Bounty · Excel over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 0 ranked battles have been archived here for it, short of the 5 000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Бали column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Помічник рангових піків · BrawlPeek