Помічник рангових піків

Gem Grab · Acute Angle · Вибірка боїв: 623,6 тис. (змодельовано, не виміряно)

Для цього вибору в архіві лише 3 боїв, а для розрахунку тір-листа потрібно 5 000. Поки архів не наповниться, показано детермінований модельний розподіл.
Режим
Мапа
Вибірка
623,6 тис.
змодельовано, не виміряно
Усього
108
brawlers still available
Обрано
0/6
Забанено
0/6

Драфт

Обрано

No brawler taken yet. Add every pick from both teams.

Забанено

No bans yet.

Рекомендовані піки

Бали = strength on this map
#Ім’яТірВінрейтЧастота виборуБали
1PENNYPENNYS60.7%3.01%11.96PickBan
2PEARLPEARLS61.9%1.74%11.89PickBan
3MOEMOES58.3%1.92%8.94PickBan
4MANDYMANDYS56.7%2.47%7.87PickBan
5STARR NOVASTARR NOVAS58.7%0.90%7.76PickBan
6MELODIEMELODIES57.4%1.18%7.18PickBan
7BARLEYBARLEYS58.4%0.78%7.14PickBan
8ALLIALLIS57.0%1.34%7.13PickBan
98-BIT8-BITS59.2%0.49%6.63PickBan
10POCOPOCOS54.9%2.76%6.42PickBan

Рекомендовані бани

strength × how contested the brawler is
#Ім’яВінрейтЧастота виборуBan value
1PENNYPENNY60.7%3.01%13.96Ban
2PEARLPEARL61.9%1.74%13.05Ban
3MOEMOE58.3%1.92%10.22Ban
4MANDYMANDY56.7%2.47%9.51Ban
5STARR NOVASTARR NOVA58.7%0.90%8.36Ban
6POCOPOCO54.9%2.76%8.25Ban
7ALLIALLI57.0%1.34%8.02Ban
8MELODIEMELODIE57.4%1.18%7.96Ban

Як це обчислюється

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Gem Grab · Acute Angle over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 3 ranked battles have been archived here for it, short of the 5 000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Бали column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Помічник рангових піків · BrawlPeek