Dereceli Seçim Aracı

Bounty · Tüm haritalar · 638,7 B savaşa dayanıyor (gözlem değil, model tahmini)

Bu seçim için yalnızca 152 savaş arşivlendi; tier listesi ölçülebilmesi için 5.000 savaş gerekiyor. Arşiv yetişene kadar deterministik bir model dağılımı gösteriliyor.
Mod
Harita
Örneklem
638,7 B
gözlem değil, model tahmini
Toplam
107
brawlers still available
Seçildi
1/6
Banlandı
0/6
Seçildi
Banlandı

No bans yet.

Önerilen seçimler

Puan = strength on this map
#AdTierKazanma oranıSeçilme oranıPuan
1COSMOCOSMOS58.5%2.57%9.18PickBan
2OLLIEOLLIES59.2%1.54%8.80PickBan
3LARRY & LAWRIELARRY & LAWRIES57.4%2.98%8.41PickBan
4CHARLIECHARLIES58.2%1.53%7.95PickBan
5PENNYPENNYS57.2%2.05%7.55PickBan
6ASHASHS56.8%2.32%7.39PickBan
7MANDYMANDYS56.0%2.87%7.04PickBan
8BEABEAS56.0%2.60%6.83PickBan
9TARATARAS55.4%2.93%6.46PickBan
10MEEPLEMEEPLES55.3%2.34%6.05PickBan

Önerilen banlar

strength × how contested the brawler is
#AdKazanma oranıSeçilme oranıBan value
1COSMOCOSMO58.5%2.57%10.90Ban
2LARRY & LAWRIELARRY & LAWRIE57.4%2.98%10.41Ban
3OLLIEOLLIE59.2%1.54%9.83Ban
4CHARLIECHARLIE58.2%1.53%8.98Ban
5MANDYMANDY56.0%2.87%8.96Ban
6ASHASH56.8%2.32%8.95Ban
7PENNYPENNY57.2%2.05%8.92Ban
8BEABEA56.0%2.60%8.57Ban

Nasıl hesaplanıyor

The ranking comes from the same aggregate the ranked tier list uses: archived ranked battles for Bounty over the last seven days, with a floor of 200 picks per brawler before it is scored at all.

Not on this selection, though. Only 152 ranked battles have been archived here for it, short of the 5.000 needed to measure a list, so every row below — win rates, pick rates and the sample size alike — comes from the deterministic generator rather than from play. Treat the ordering as illustrative.

Each brawler's raw win rate is first shrunk toward the global win rate of the pool by adding 1,500 pseudo-battles — an empirical-Bayes prior. Without it a brawler with 210 games and one lucky streak would outrank everything. A log-scaled popularity term is then added with a small weight, because a brawler nobody plays is rarely the safe first pick. The result is the Puan column; tiers are standard-deviation bands around the mean score.

Ban value is derived, not measured. It is the same score plus the brawler's pick rate relative to the most-picked brawler left in the pool, weighted ×2.0. It answers “what would hurt most if the enemy took it”, which is not the same question as “what is strongest”.

What this does not do: There is no synergy or counter model here. Every suggestion ranks a brawler against the map alone — it does not know that your team already has two throwers, and it cannot tell you what beats the enemy's last pick. Removing picked and banned brawlers from the pool is the only way the draft affects the list.

Dereceli Seçim Aracı · BrawlPeek