Team format: Survival. The map pool and rotation status are live; the statistics come from this site's archived battle logs.
| # | Nimi | Voittoprosentti | Valintaprosentti | Otos |
|---|---|---|---|---|
| 1 | S | 66.5% | 6.14% | 179,5 t. |
| 2 | S | 65.8% | 0.85% | 24,8 t. |
| 3 | S | 64.6% | 0.25% | 7,4 t. |
| 4 | S | 62.7% | 0.61% | 17,8 t. |
| 5 | S | 61.7% | 1.13% | 33 t. |
| 6 | S | 62.0% | 0.68% | 20 t. |
| 7 | S | 62.0% | 0.56% | 16,3 t. |
| 8 | S | 62.3% | 0.38% | 11,1 t. |
| 9 | S | 61.4% | 0.47% | 13,6 t. |
| 10 | S | 62.0% | 0.32% | 9,3 t. |
| 11 | S | 61.9% | 0.31% | 9,1 t. |
| 12 | S | 60.0% | 0.87% | 25,4 t. |
| 13 | S | 60.9% | 0.49% | 14,3 t. |
| 14 | A | 61.9% | 0.19% | 5,4 t. |
| 15 | A | 58.7% | 0.86% | 25,3 t. |
Crossing the Coastarchived battles 764,5 t.In rotation
Flying Fantasiesarchived battles 536,6 t.In rotation
Rockwall Brawlarchived battles 2,8 milj.
Acid Lakesarchived battles 2,6 milj.
Cavern Churnarchived battles 2,6 milj.
Doom Shroomarchived battles 812 t.
Patchwork Perilarchived battles 671,4 t.
Roundabout Rumblearchived battles 569,5 t.
Lilypond Grovearchived battles 522,4 t.
Rice Fieldarchived battles 507,4 t.
Quadrant Clasharchived battles 462,3 t.
Kroketarchived battles 457,7 t.
Crystal Eye Castlearchived battles 439 t.
Feast or Faminearchived battles 437,4 t.
Trutharchived battles 400,9 t.
Starfruit Supernovaarchived battles 377,1 t.
Gated Communityarchived battles 374 t.
Scorched Stonearchived battles 289,5 t.
Seekret Passagearchived battles 135,9 t.
Nothing Suspiciousarchived battles 127,4 t.
Peekproofarchived battles 127,4 t.
Hideout Havocarchived battles 127 t.
Eye of the Stormarchived battles 126,1 t.
Barrel Bluffarchived battles 125,9 t.
Hide Tidearchived battles 123,5 t.
Skull Creekarchived battles 100,5 t.
Makeshift Scaffoldingarchived battles 57,9 t.
Twisting Vinesarchived battles 33 t.
Molten to the Corearchived battles 30,8 t.
Safety Centerarchived battles 30,7 t.
Double Troublearchived battles 30,4 t.
Hot Mazearchived battles 18,8 t.
Erratic Blocksarchived battles 17,3 t.
Will of the Wisparchived battles 15,1 t.
Lotusarchived battles 10,2 t.
Training Islandarchived battles 10 t.
Ghost Pointarchived battles 8,4 t.
Dark Passagearchived battles 6,3 t.
Core of Orbitarchived battles 5,6 t.
Waveformarchived battles 5,2 t.
Stormy Plainsarchived battles 4,8 t.
Island Invasionarchived battles 3,6 t.
Seekerarchived battles 3,1 t.
North Park Stationarchived battles 3,1 t.
FiftyFivearchived battles 2,9 t.
Mystical Thirty Threearchived battles 2,7 t.
Marksman's Paradisearchived battles 2,2 t.
Dried Up Riverarchived battles 1,7 t.
Leaping Frogsarchived battles 1,6 t.
Final Fourarchived battles 1,4 t.
Sunset Vistaarchived battles 1,3 t.
Dune Driftarchived battles 1,3 t.
Forsaken Fallsarchived battles 536
Canyon Riversarchived battles 405
Desert Tendrilsarchived battles 240
Toot Townarchived battles 212
Hard Limitsarchived battles 208
Rocky Blocksarchived battles 192
Barren Badlandsarchived battles 191
Loopy Linearchived battles 180
The Galaxyarchived battles 176
Zoomed Outarchived battles 169
Backtrack Attackarchived battles 150
Outrageous Outbackarchived battles 143
Descending Dimensionsarchived battles 140
Trainbow Roadarchived battles 138
Metro Mayhemarchived battles 130
Point of Viewarchived battles 129
Choo Choo Showdownarchived battles 122
Dark Fantasiesarchived battles 114
Breakwater Portarchived battles 64
Lush Polesarchived battles 55
Circling Sandsarchived battles 52
T-Rail Rusharchived battles 50
The Mortuaryarchived battles 47
Eggshellarchived battles 46
Grassy Gorgearchived battles 44
Mystic Toucharchived battles 41
Hardihood Hideawayarchived battles 30
Bounce Bazaararchived battles 22
Boxed Inarchived battles 21
Victor Valleyarchived battles 21
Trainhavenarchived battles 8
nruhC nrevaCarchived battles 5
Two Thousand Lakesarchived battles 3
Risky Cliffsarchived battles 1
Riverside Ringarchived battles 1
Stocky Stockadesarchived battles 1| Kartta | archived battles | Voittoprosentti | vs mode avg | Avg trophy Δ |
|---|---|---|---|---|
| Rockwall Brawl | 2,8 milj. | 67.4% | +0.3 | +6.46 |
| Acid Lakes | 2,6 milj. | 68.1% | +0.9 | +7.22 |
| Cavern Churn | 2,5 milj. | 66.7% | -0.4 | +6.49 |
| Doom Shroom | 803,1 t. | 65.8% | -1.4 | +5.86 |
| Crossing the Coast | 732,8 t. | 63.8% | -3.3 | +5.45 |
| Rice Field | 492,7 t. | 67.3% | +0.1 | +6.53 |
| Kroket | 444 t. | 68.7% | +1.6 | +6.93 |
| Flying Fantasies | 425,4 t. | 67.6% | +0.5 | +5.57 |
| Crystal Eye Castle | 411,4 t. | 68.7% | +1.5 | +7.04 |
| Patchwork Peril | 408,6 t. | 40.2% | -27.0 | +6.54 |
| Lilypond Grove | 378,7 t. | 65.7% | -1.4 | +6.14 |
| Truth | 354,7 t. | 68.5% | +1.4 | +6.78 |
| Feast or Famine | 352,2 t. | 66.2% | -0.9 | +6.44 |
| Gated Community | 345 t. | 68.3% | +1.1 | +6.94 |
| Starfruit Supernova | 328,3 t. | 68.6% | +1.4 | +6.88 |
| Scorched Stone | 287,6 t. | 67.4% | +0.2 | +9.43 |
| Roundabout Rumble | 266 t. | 40.4% | -26.8 | +7.25 |
| Quadrant Clash | 240,1 t. | 39.7% | -27.5 | +6.99 |
| Seekret Passage | 135,9 t. | 100.0% | +32.8 | +5.32 |
| Nothing Suspicious | 127,4 t. | 100.0% | +32.8 | +5.31 |
| Peekproof | 127,4 t. | 100.0% | +32.8 | +5.45 |
| Hideout Havoc | 127 t. | 100.0% | +32.8 | +5.31 |
| Barrel Bluff | 125,9 t. | 100.0% | +32.8 | +5.44 |
| Eye of the Storm | 125,8 t. | 63.1% | -4.1 | +6.80 |
| Hide Tide | 123,5 t. | 100.0% | +32.8 | +5.28 |
| Makeshift Scaffolding | 40,4 t. | 68.5% | +1.4 | +0.00 |
| Skull Creek | 37,7 t. | 63.8% | -3.4 | +7.77 |
| Twisting Vines | 27,6 t. | 63.4% | -3.7 | +7.68 |
| Erratic Blocks | 17 t. | 65.7% | -1.5 | +9.70 |
| Hot Maze | 16,4 t. | 65.0% | -2.1 | +8.89 |
| Will of the Wisp | 15 t. | 62.0% | -5.2 | +8.28 |
| Ghost Point | 8,4 t. | 63.4% | -3.8 | +7.85 |
| Molten to the Core | 4,3 t. | 59.9% | -7.2 | +5.30 |
| Dune Drift | 850 | 68.4% | +1.2 | +7.21 |
| Training Island | 682 | 97.4% | +30.2 | +11.66 |
Win rates are measured over battles archived here — each row is the perspective of players who visited this site, so the overall figure sits above 50%; this is a sample, not a census. In survival modes a top-half placement counts as a win. "vs mode avg" compares each map against the mode's overall sample win rate — the wider the gap, the more one-sided the map tends to play. Maps with fewer than 50 decided battles show —; the trophy delta counts trophy-league battles only.